first thing is first i'm not going to say mana change cus one i don't have them memorized and two i'm lazy =), all i know is that now dacy dosn't use as much mana.also they changed all the regeant you use (the skills that are important) to winter flower thing
all stats are based off this

Layout is like this
Skill Name
Boost-the boost you get (as said by skill description)
PreReq-the prereq you need
Puppets
All the Puppets-well from the looks of it they didn't really get any buff if they did it was to small to make a diff, havn't tried them out in God Story so don't know if they changed there (will have to rb and level up later)
Happy Dance->_> they didn't do anything to it other then lower the mana a bit, so basically it is still worthless to most ppl
Sewing
Shining Needle-it should be quite some stronger than it was befor
Boost-dmg boost at 4,8,11 (it dosn't say it but there is also a dmg boost at 10)
Slippery Sheet-don't know if anything changed never got this skill, is 985~1092 at max same as old?
Boost-Dmg Boost at 5,10
Boink Glove-it does about the same damage
Boost-it gets a boost at level 4,8,11. but i have no clue what so ever as to what it does
PreReq-2 in shining needle
Double Double Needle Bomb-not much of a change as i can see
Boost- at level 5,10,12
PreReq-2 in Slippery Sheet
Double Bundle Net-nothing much of a change still does about same dmg as before maxed
Boost-it gets some boost at level 4 and 7 but i don't think it does much other then small dmg boost
Until i got it to level 11 which gave me another boost which made it go from 784~871 to 919~1022 but
i never had 11/9 bundle so i don't know if this is new or not
PreReq-2 in boink glove
Surprise Bomb-yay does more dmg =)
Boost-Dmg boost at level 5 and 10
PreReq-2 in double Bundle Net
Hot-to-Hot Repeated Punches-yea not much diff
Boost-dmg boost(lol i didn't see any dmg boost) at 3 and 9
Battle Skills
Pink Roll Punch-166~235 dmg when max, like it really matters?
Boost(do i even want to know?)-yeaaaaaaaaaa just what dacy needed more frames at level 5 endur frames,
o and also dmg boost at level 5 and 10 (when going from 9 to 10 about 100 dmg boost[like it matters])
Thunder Candy-569~670 so not much of a change
Boost-none
Dongdong Gurum Kung-721~1030 when maxed, been too long sense i had this, is that about the same?
Boost-dmg boost at 5,10,12
PreReq-2 in pink roll punch (sadly)
Catch Catch Kick-not much change i think
Boost-dmg boost at 5 and maybe higher but too low level to max and for some reason can't buy dye
PreReq-2 in Fuzzy
Reckless Repeat Punch-don't know if this is normal dmg at max 303~433
Boost- Dmg boost at 5 and 10 Dash cancelable once it starts attacking
PreReq-2 in TC
Fuzzy Whirlwind-154~221 when maxed
Boost-Dmg boost at level 5 and 8 also get something else at 5 but i can't figure out what it is
PreReq-2 in RRP
Bumpy Dash-no change really
Boost-none
Bless
Fortify Seal-still wothless def buff >_>
Fake Tear-same as befor no change (ty)
Vitality Power-still worthless dmg buff >_>
Counterattack of the Sleeping-omg 100x better from level 1+ all you ever need is 2 regement sadly still has that horrible annimation but o well
Passive
All-exactly same
Edit:forgot to say this but dacy's dmg didn't really change just got her mp usage cut

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